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Subject: DDM, SWM, WoW: which comes first?

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Kumag
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11/26/2008 5:41 AM  
I've played DDM and SWM and I can say DDM is ahead of SWM in terms of gameplay. But I haven't played WoW yet but from what I've been reading it looks like a cool game.

So for those of you who have played all 3 games, how would you rank them (#1 being the best) and why?

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XAos
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11/26/2008 7:15 AM  
1st WoW - UDE don't have WotC's marketing policy of deliberatly unbalencing the cards in a collectable game, to increase sales.
2nd SWM - OK, but playing yet another model of Darth Vader gets a bit repetative after the 5th...
Last DDM - If the product has formally been dropped by the company how can this rate above last place. Particularly as during the last 6 months before droping the product, WotC took every immaginable step to ruin the product (including a 2nd version & set rotation)

Kumag
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11/26/2008 7:26 AM  
I agree with you on your SWM comment. Duplication of characters with +1 stat here -1 stat there is what turned me off from the game. Does WoW have many more uniques? If they only have a handfull they might go the SWM way after a few sets...

I was surprised that you rated DDM last but I see your point of view. I was glad that WotC finally officially recognized the Guild but for our DDM community here the damage has been done. DDM players here has gone from limping to virtually nil after the DDM skirmish was pronounced dead.

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XAos
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11/26/2008 8:04 AM  
Posted By Kumag on 11/26/2008 7:26 AM
I was surprised that you rated DDM last but I see your point of view.
If you'd asked my opinion of ddm, 9 months ago I'd have rated it first. But since august of last year, WotC really has done everything imaginable to ruin the game. I've even heard a rumour it was a deliberate instruction from Hasbro (to WotC) to do exactly that. And I can see nothing in WotC rescent actions that provide evidence of the rumour being false.



wicked cool
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11/26/2008 10:39 AM  
why would they intentionally ruin the game? why not just cancel it outright or go to version 3.0?

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Whatisinaname
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11/26/2008 10:56 PM  
Posted By wicked cool on 11/26/2008 10:39 AM
why would they intentionally ruin the game? why not just cancel it outright or go to version 3.0?
Actually the rumor here is that they didnt want to alienate the skirmish players bad enough that they wouldnt buy figs, but that they really wanted nothing to do with skirmish. 
  
   I personally dont believe that for a second, but they sure did a nice job of killing anything skirmish here.  I have tried and tried and people will not take WOTC seriously anymore.  
Luckily I have been able to keep SWM going here, but barely.  Every week it seems like I have to reassure them that this isnt the same as ddm.  

   Anyway.  Having played all three I would have to say that I enjoy each of the games for different reasons.  SWM I play because it has solid rules and feels like a solid game.  Strategy is very big in this game.  Plus it is Star wars and I love the star wars universe. Negatives include very complex gameplay for new players and I also dont like so many uniques. 

  DDM I love as it is fantasy based.  I liked the original rules over the newer ones, but that is because I could never pass a conceal 6 let alone everything requiring an 11 now.  I end up so frustrated just rolling to get out of conditions.  I would much rather roll moral at +8 and leave the battlefield than be stunned indefinitely.  Also I do not like 1 space movement or all the new targeting.  Way too many figs being able to target anything and the maps being more open just sucks.  I do like the shifting and the more movement in the new version, but I still think the new DDM has to be one of my least favorite games right now.  

WOW is a different creature than these games altogether.  First off I find it faster paced and games end quicker which for a person like me with limited time is nice.  Also the game rules make the game alot easier for new people and younger people to understand and play.  Complexity of the other games has sometimes thrown me off, especially at tournament level play.   Now wow minis may not be as complex on the surface, but underneath it there is so much strategy that comes to play that even seasoned gamers will not be bored with it.  I like the idea that most the figures and point costs are balanced, but the cards are where the real strategy lies making each game truly different.   Getting a complete warband in each booster makes it easily collectable for people with limited budgets.  Also with only 7 uniques out of 70 figures makes any fig useful.   Negatives include small starter map, and way too many rares compared to commons.  That and the bases do not fit right on most models making play with bases very clunky.   
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XAos
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11/27/2008 1:40 AM  
Posted By wicked cool on 11/26/2008 10:39 AM
why would they intentionally ruin the game? 

short answer; Profit margins - ddm simply had too small a customer base to be a significant profit (on Hasbro's scale)
 
detailed answers; 
a) Hasbro want the trademarks for D&D {RPF, tactical games & computer games) but they want them to sell to a much larger customer base. Think WoW computer game large (10,000,000+ players)

b) You can increase profit margins by increasing quality & price. Or you can instead increase them by decreasing production costs & increasing quantity.

For neither marketing strategy (a) or (b) is the existing ddm customer base anything but a liability to Hasbro. We want a high quality product, that requires significant costs in design & playtesting. Wargaming has always been a niche-market & Hasbro want the trademarks for a much bigger customer base.

i.e. They want the copywrights not the customers.

Sirohk
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11/27/2008 3:48 AM  

1st - DDM.  Best minatures game ever.  I like the challenges, variety, and miniatures (they have tow uses (DDM and RPG).Â

2nd - WoW Minis.  Seems like the next big thing.  I have not played many games, but so far seems challenging, has variety, need to know how to play, requires strategy.Â

3rd - SWM.  Tried only once and I did not like.Â

Other mentionables.Â

Blood Bowl.  Fun game.Â

Monpocolypse.  Never tried.  Looks interesting.Â

Heroscape.  Looks fun, never tried.Â




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XAos
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London

11/27/2008 5:35 AM  
Blood bowl, I agree a fun game. The best GW have produced.

Heroscape, amusing to play. But a bit simple. Playing the game in a demo, is simple you sit down at the table & play.
But the hard work is assembling the map from all the bits. And deasembling it after the game. This process takes longer than playing the game does.

Zyla
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11/27/2008 2:31 PM  
Depending on Honour cost and ability cards a WoW minis game can last a long time.


66 figures in the core set with 22 figures in each faction, and each booster packs contains 3 figures and all 3 will be of the same faction, which makes it easy to collect.



There is a Delux starter set comming out Dec 9th will contain 1 of 3 diffrent maps (which will make a total of 4 maps available), 3 figures of one faction, 3 figures of a diffrent faction, and ways to customize the map terrain.


Bail Ohmar
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Black Country, UK

12/21/2008 4:27 AM  
I too am interested in WOW minis, but the cost seems high, even compared to Star Wars.
At the moment I only play SWM, having played DDM only a couple of times. The biggest problem with any CMG is cost, and collecting more than one game is not easy on a limited budget.

I may pickup the WOW Deluxe box if my local storte gets it in.

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XAos
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12/21/2008 8:09 AM  
Posted By Bail Ohmar on 12/21/2008 4:27 AM
...but the cost seems high, even compared to Star Wars.
...
I may pickup the WOW Deluxe box if my local storte gets it in.
Wow minis is playable with just a deluxe starter. Much more so than ddm or swm. So it's actually cheaper to get started in the game.
The reason for this is that in both ddm & swm, WotC  deliberatly undercost about 10% of the figures. These are the ones players subsequently identify as tier-1 or tier-2.
To compete in a tournament, you need a full 100pt or 200pt warband of these high cost-effectiveness figures. So if you buy boosters you can expect to buy 1000+/2000+ pts before you get a tier-1 warband.
In Wow minis, UDE have not unbalenced the figures. Any 3 random figures are about as cost-effective as any other 3. Though they do play with different tactics & strategies.


Bail Ohmar
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Black Country, UK

12/21/2008 10:28 AM  
The game that is grabbing my attention, possibly more than WOW, though is Monsterpocalypse. The game looks so much fun. And with DDM & Heroclix (possibly) on the demise then Monsterpocalypse could soon the the no. 3 CMG.

"No disintegrations? Yeah right!" - Bail Ohmar, Warriors of Gar
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whatsnext
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12/21/2008 7:48 PM  

coming from WOW TCG to minis (DDM) and now WOW MINIS,  i'd still have to say DDM gets my 1st place and WOW a stronge 2nd.  DDM blew my socks off when i found out about it. i came in when DuD was out a few weeks and once the depth of this game hit me w/years of sets to be collected it was offically my money pit.  2.0 was fine i never knew any better and compared to TCGs it was heaven.to bad it went boom, the base is shrinking and all i want is to play


XAos
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12/22/2008 5:50 AM  
Posted By Bail Ohmar on 12/21/2008 10:28 AM
The game that is grabbing my attention, possibly more than WOW, though is Monsterpocalypse.
Monsterpocalypse looks good as a two player game. But the victory conditions don't translate well into a multi-player game.

While I play wow-minis in 2-player tournaments (and used to play ddm that way) In "fiendly" games I prefer multiplayer. And the miss-spelling is deliberate. Multiplayer games create a more intense "survival of the fitest" environment for subsequent 2-player warbands.

Toontingy
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12/24/2008 7:09 AM  
I never played star wars minis because I got hooked on D&D minis first. However since WOTC has dropped the ball with the D&D mini line I am selling them all and getting out of the game.

As for WOW minis I really like it. The pieces are much nicer and detailed then the othe games. There are 70 pieces in the core set (I'm including the starter because that's the only way to get those specific pieces).

The price is the same as the other games, about 10 per booster (online). Of course the price per mini is higher but if you buy a booster you can start playing. All booster guarantee to be one faction.

Try the game, most stores give demos, or watch someone play. Its loads of fun.....unless you are rolling bad. ;)

Bail Ohmar
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Black Country, UK

12/27/2008 3:40 AM  
Its loads of fun.....unless you are rolling bad. ;)
Well that's me out then


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