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Subject: Human Warlock

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Fun Guy from Yuggoth

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Umass Amherst Baby!

06/20/2008 11:47 AM  
Here's my character for a friend's D&D game.  I thought about going with a Teifling, but generally I like playing Humans.

Rikard Morthos, Infernal Warlock

STR 10   CON 16   DEX 12   INT 16   WIS 11  CHA 13

At Will: Eldritch Blast, Hellish Rebuke, Dire Radiance
Encounter: Vampiric Embrace
Daily: Flames of Phegethos

Feats: Human Perseverance, Skill Training : Perception*

Skills: Arcana, History, Religion, Streetwise, Thievery


He's the youngest son of a Noble Family long associated with Infernal Powers.  Many of his relatives are Teiflings.  While Rikard does not have enough infernal blood to be one, he is still a talented Warlock.  He's a bit of a black sheep among the family as well, often "slumming" with the underbelly of society.  Right now he is on a family rite of passage to travel and adventure before he's expected to come home and settle down.  Currently he is passing himself off as an investigator of the Arcane.  He is quite cautious about revealing himself as a Warlock of the infamous Morthos line.

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Teflon Jeff
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Sector 2814

06/20/2008 12:10 PM  
I like it, it sounds good.

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vanrulzz
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¯\(°_o)/¯

06/20/2008 3:27 PM  
nice, but really if you are playing a warlock thats not tiefling you just got NERFED...

Fun Guy from Yuggoth

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Umass Amherst Baby!

06/20/2008 11:20 PM  
Some of my other friends are trying to push me towards the Eladrin and the Fey pact actually.

Pathetic Earthlings. Hurling your bodies out into the void - without the slightest inkling of who or what is out here. If you had known anything about the true nature of the universe - anything at all - you would have hidden from it in terror.

bshugg
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06/21/2008 8:15 AM  

If you are going for a story based character it looks great.   Your feats seem a bit unusual but you clearly had something in mind for him.    If you want to build a power gaming warlock I would build along one of 3 lines:


Halfling + fey lock:  best defenses and the ability to get out bad situations

Eledrin + Fey Lock + eyebite:  Misty step + fey step is like a series of get out of jail free cards.  Probably the best at surviving.


Tiefling + infernal lock:  best at dealing damage as a striker.



Human warlocks are probably the most flexible thanks to how you can select your stats and feats. Trades in some stronger abilities for the flexibility though.


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XAos
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London

06/22/2008 4:39 AM  
Warlocks;
Dwarf, con+2 is strong for an Infernal-pact warlock & at 11th level the dwarf's healing surges improve a lot from high con..
1/2 elf or Human are OK, but not quite as good (the humans bonus feat certainly helps survive at first level)
Halfling; for a fey-pact warlock with highish AC & lots of bonuses againsts AoO.
Dragonborn; No con boost, but dragonborn get bonuses to both healing surge & breath attacks from high con.
The dragonborn's str+2 does, eventually help you take the feats needed for plate armour & a large shield. If you want a character which is both Spellcaster & Tank.
Tiefling, don't believe the rulebook. Without a con boost & with no AC improvements, Tieflings are nerfed as warlocks.

Fun Guy from Yuggoth

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Umass Amherst Baby!

06/22/2008 8:49 PM  
I'm strongly considering moving the +2 to Con making it 14.  An int of 14 is still pretty good.  Also I was pointed out some sort of Infernal Wrath Feat, it gives me extra hp when foes I've cursed go down.  So I'd be nixing the perception skill training for that.

Pathetic Earthlings. Hurling your bodies out into the void - without the slightest inkling of who or what is out here. If you had known anything about the true nature of the universe - anything at all - you would have hidden from it in terror.

Fun Guy from Yuggoth

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Umass Amherst Baby!

06/22/2008 8:52 PM  
The Updated Character.


Rikard Morthos, Infernal Warlock

STR 10   CON 18   DEX 10  INT 16   WIS 10  CHA 12

At Will: Eldritch Blast, Hellish Rebuke, Dire Radiance
Encounter: Vampiric Embrace
Daily: Flames of Phegethos

Feats: Human Perseverance, Improved Dark Ones Blessing

Skills: Arcana, Diplomacy, Bluff, History, Streetwise


Pathetic Earthlings. Hurling your bodies out into the void - without the slightest inkling of who or what is out here. If you had known anything about the true nature of the universe - anything at all - you would have hidden from it in terror.
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