Search
Wednesday, January 07, 2009..:: Forums::..Register  Login
Subject: Multi-attack feats?

You are not authorized to post a reply.
AuthorMessages

Fun Guy from Yuggoth

Cthulhufnord
Warlord
Warlord
11113 Posts


View Have/Want List View Trades View References View Email View Profile

Umass Amherst Baby!

09/02/2008 6:27 PM  
Would it be unbalancing to port over the multi-attack feats from SW Saga edition?  I was considering Spring attack as well, however several striker classes have those as Exploits.

Pathetic Earthlings. Hurling your bodies out into the void - without the slightest inkling of who or what is out here. If you had known anything about the true nature of the universe - anything at all - you would have hidden from it in terror.

Loquacious1
Sneak
Sneak
61 Posts


View Have/Want List View Trades View References View Email View Profile

San Diego, CA

09/03/2008 8:52 AM  
Yes, I think it would. One of the main things in 4th edition was streamlining combat--and that was done primarily by taking away multiple attacks as a basic thing. Some powers allow them, but they are never at will powers. If you are really wanting a second attack, action points are great for that :-)

Puggins
Sergeant
Sergeant
622 Posts


View Have/Want List View Trades View References View Email View Profile


09/04/2008 1:15 PM  
Hmm, I'll go out on a limb here and say that no, multi-attack feats won't unbalance the game, at least not horribly.  4e is balanced such that standard attack by an X level character against a standard defense of an X level monster has roughly a 50% chance to hit.  If you introduce a feat that allows you to hit only 25% of the time but you can make two attacks then you won't see THAT much of a drastic difference in combat.

There are some caveats, though- you'll have to port them in as standard actions, not as generalized abilities.  In other words, you can't use powers in conjunction with the feat.

Do it this way, I'd say:

Double Attack [Heroic]
Prerequisite: Dex 13+
Gives you access to the at-will power Double Attack.

Double Attack (at will)
Action Type: Standard
Special: You must also expend a move action when executing this power.
Effect: Make two basic attacks at -5 to each.

Personally, I'd never take this feat, since the -5 penalty is pretty steep.  But I don't see how this could unbalance the game.


References: http://www.maxminis.com/forums/topic.asp?TOPIC_ID=7231

Loquacious1
Sneak
Sneak
61 Posts


View Have/Want List View Trades View References View Email View Profile

San Diego, CA

09/05/2008 10:17 AM  
It's all about damage, Puggins. the twin attack power the ranger has specifically limits damage--all you get is weapon damage for both. if someone has a high enough stat, it is--on average--not really any better. It is just useful if you have a hard time hitting a creature. Besides, multiple attacks is meant to be the providence of the Ranger; they specifically went out of thier way in 4th edition to make every class have certian advantages to it; you are cheapening the ranger if you let any class have access to a feat that is--in many respects--superior to the twin attack.

Perhaps the feat you suggested isn't unbalanicng in raw POWER, but the fact of the matter is, not everyone should be able to so that.

PhoenixInferno
Skirmisher
Skirmisher
34 Posts

View Have/Want List View Trades View References View Email View Profile


09/12/2008 12:30 AM  
Having the damage of your stronger powers scale by weapon damage is the replacement for multiple attacks.
You are not authorized to post a reply.



ActiveForums 3.7
Play Dreamblade Now!
You must be signed in to participate in the games.
Copyright 2003-2008 by maxminis.com   Terms Of Use  Privacy Statement